3D world model

Marble persistent 3D worlds

A spatial camera drifts through a generated room that feels editable, explorable, and physically present.

World LabsProduct launchPublic product surface with World Labs account access.
Spatial World Model

What people can do

Marble in output, use case, access, and action.

Start from the practical surface before reading sources and boundaries.

3D world
Try nowMarble

World Labs / Marble

Create persistent 3D worlds from prompts, images, video, or spatial inputs for scenes that can be explored and reused.

Output3D world
Use caseCreate / Explore / Build
Best for3D concept worlds, spatial storyboards, exportable scene assets

What this lets people do

A spatial camera drifts through a generated room that feels editable, explorable, and physically present.

Spatially consistent 3D worlds for creative and design workflows.

Pricing and access

Marble has a public product surface and documentation; current quotas, billing, and API limits should be verified in World Labs' account and docs before quoting exact pricing.

Source: World Labs Marble documentation

Platforms

Web appWorld Labs accountWorld Labs documentationWorld API direction

Output formats

  • Persistent explorable 3D worlds
  • Gaussian splats
  • Meshes
  • Video exports

Compatibility

Text promptsImagesVideoSpatial layouts3D review and export workflows

Scene explainer

Three frames before the source list.

The page starts with the experience, then moves toward source-backed details.

A visible world First impression visual01

First impression

A visible world

Marble turns images, text, video, or spatial layouts into persistent 3D worlds that can be edited and explored.

Why it stands out Capability visual02

Capability

Why it stands out

Clear consumer-facing expression of world models as editable 3D spaces.

What not to overclaim Boundary visual03

Boundary

What not to overclaim

The public product focus is creation-oriented, not a full robotics simulator.

Good reasons to open this page

  • Visitors who want the fastest visual handle on this model lane.
  • Creators comparing whether the output feels like a clip, a place, or a controllable world.
  • Readers who need status and sources after the first impression.

Strengths

  • Clear consumer-facing expression of world models as editable 3D spaces.
  • Strong fit for spatial intelligence and 3D creation coverage.
  • Pairs naturally with the later World API platform story.

Limits and source boundary

  • The public product focus is creation-oriented, not a full robotics simulator.
  • The degree of physical accuracy depends on task and tooling context.

Marble is a generated 3D-world creation product, not a robotics simulator or a many-agent civilization environment.

Decision guides

Marblepersistent 3D worldsmultimodal world modelstext image video to 3D worldGaussian splat exportmesh exportworld creation workflow

Evidence and update history

Primary-source dossier with multiple public references.

  1. 2025-11-12 · First tracked sourceMarble entered the site as a 3d world model from World Labs.
  2. 2025-11-12 · ProductWorld Labs launched Marble as a visible product surface for creating, editing, and exploring generated 3D worlds.
  3. 2026-01-21 · PlatformWorld Labs described a programmable World API direction, shifting part of the Marble story from product demo toward developer platform.

Use it for, not for

Use it for

  • Marble is useful on this site when its public sources clarify a specific lane: Spatially consistent 3D worlds for creative and design workflows.
  • The page should not be read as a benchmark verdict; it is a source-backed orientation page with strengths, limits, and links to primary material.

Do not use it for

  • Readers who need a confirmed general-purpose product outside World Labs's documented access surface.
  • Readers who want claims that go beyond the cited source trail, such as unverified pricing, unrestricted API access, or benchmark parity.

Quick workflow

  1. Choose the input type: text, image, video, or spatial layout.
  2. Generate a persistent 3D world and inspect whether it supports the intended camera path or scene concept.
  3. Use export-oriented docs when the downstream workflow needs splats, meshes, or reusable 3D assets.

Release signals

Only the selected updates that affect this profile.

The company profile stays stable. These short signals explain what changed and point back to sources.

Sources

FAQ

Dossier FAQ

Use these notes to keep model comments grounded in official sources and careful category boundaries.

Definition

What does World Models Watch count as a world model?

The site tracks systems that model environments, actions, spatial structure, or persistent simulated state. Pure text chatbots and ordinary video generators are only included when they provide a clear bridge toward interactive or physical world modeling.

Category boundary

Why do some AI video systems appear on a world-model site?

Video models are included only when they help explain the path from generated clips to controllable spaces, physics-aware prediction, or agent-ready simulation. The site keeps that distinction explicit so video generation is not overstated as a finished world simulator.

Editorial policy

How does the site decide whether a release is reliable enough to list?

Primary sources carry the most weight: official product pages, research posts, papers, documentation, code repositories, and company announcements. Secondary media can be referenced, but it stays labeled as reported or adjacent unless independently confirmed.

Community

What should readers post in comments?

Useful comments add source links, corrections, release-status notes, comparison questions, or concrete reader context. Comments are public immediately, so readers should avoid private information and unsupported promotional claims.

Read the full FAQ

Discussion

Reader discussion

Add source-backed corrections, questions, or notes for this page.

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