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Decart AI + Etched

Oasis is a public realtime open-world demo from Decart AI and Etched, with project-page access to the demo, code, and weight links.

What this company is for

Oasis is a playable realtime AI-world demo.

Consumer access. Public demo

Visitor can see. A keyboard-controlled demo world showing interaction beyond fixed clips.

Where the claim stops. Interesting demo, not a polished product or export workflow.

This company's models

The model Decart AI + Etched ships

Realtime open-world AI model

Oasis

Realtime open-world model: interactive video world from keyboard input, frame-by-frame.

Project page with public demo, code, weights; Decart/Etched context.

Action-conditioned research demo, not production 3D workflow or world platform.

Open the Oasis dossier

What to open first

Oasis is the public keyboard demo of an action-conditioned world.

The project page describes Oasis as a realtime open-world model: keyboard input changes the next generated frame. That is the point. The demo exists to show interaction, not to ship a game engine or a 3D exporter.

Open code and weight links make Oasis easier to classify than a closed preview. They do not make it a production world platform.

How to read the demo

Minecraft-like interaction is an explanation, not a genre claim.

Oasis is useful because a person can press keys and watch the world respond. That is enough to teach the gap between video generation and interactive environments.

It is not enough to claim broad physics, persistent memory, or engine-ready assets. Judge the demo by latency, controllability, and failure modes, then stop.

How to verify

The project page is the source. Keep the company pairing intact.

Decart AI and Etched are credited together on the public Oasis materials this site uses. If a later official source splits the project, the dossier should be updated rather than guessed.

Keep reading

Sources