Use a hosted link for immediate access, a VR link when embodiment is essential, GLB for a mesh-based engine workflow, and SPZ or PLY for a compatible splat runtime. Use panorama or cubemap exports for fixed-view immersive scenes. Record MP4 when the audience needs a guided, linear version without installing a viewer.
Before publishing, test loading, camera height, motion comfort, navigation, audio levels, captions, and the ending state. Keep a fallback video or image sequence for devices that cannot render the interactive world. The export is successful when the intended audience can reach every story beat without production guidance.
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